3D MODELING/ PROJECT 2

 

19.06.2024 - 10.07.2024 (Week 9 - Week 12)
TAN JIE YING / 0353959 / BACHELOR IN DESIGN OF CREATIVE MEDIA
3D MODELING
PROJECT 2


INSTRUCTIONS



Project 2: Theme Scene-Based Modeling
Model a diorama or isometric composition and render it using either Eevee or Cycles.

Progress
Among all the references on Pinterest, I have been attracted to kitchen design.



Figure 1.1 References

I started with the space, and based on the reference, I was drawn to the wooden floor in Kitchen 4.

Figure 1.2 Wall and Floor

Figure 1.3 Kitchen Countertops

Figure 1.4 Window and Chimney

Figure 1.5 Refrigerator and shelves

Figure 1.6 Dinning Table and Chairs

Figure 1.7 Complete

Figure 1.8 Details 1



Figure 1.9 Details 2

Figure 1.10 Details 3

Figure 1.11 Details 4

Final Outcome

Figure 2.1 Final Outcome Without Frame

Figure 2.1 Final Outcome With Frame


REFLECTIONS

The time management was better than I expected—I only used four days and more to complete it. The challenging part was the oven and the window, where I made three mistakes on it. First, I applied the subdivision surface too early; I should have extruded it first, then beveled it, and finally applied shade smoothly.


The second mistake was the quad should be equal (four edges).


Third mistake (redo) the window can't view in 
viewport shading.



Overall, I enjoyed the modeling process, even though it took time and caused a bit of stress. In this project, I learned how to create window spaces, and I discovered that the '/' key can be used to display the selected part separately.






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